Job opportunity
EA SPORTS — Character Artist, FC — Vancouver, Canada
EA SPORTS
Build realistic characters and accessories for EA SPORTS FC.
Location:
Vancouver, British Columbia, Canada.
Work model:
hybrid.
Worker type:
regular employee.
Role ID:
215358. The current official title is Character Artist.
What you will do
Model, sculpt and texture characters from scans, photographs and concept references.
Create clothing, hair and accessories with game-ready topology, UVs and baked detail.
Develop realistic PBR materials while accounting for rigging and deformation.
What the studio is looking for
At least three years of character-creation production experience.
Maya, ZBrush and Photoshop skills, plus experience with content-driven game engines.
A portfolio showing photorealistic anatomy, likeness, hair and clothing, including UVs and texture maps; Substance experience is an advantage.
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Apply on source site Location:
Vancouver, British Columbia, Canada.
Work model:
hybrid.
Worker type:
regular employee.
Role ID:
215358. The current official title is Character Artist.
What you will do
Model, sculpt and texture characters from scans, photographs and concept references.
Create clothing, hair and accessories with game-ready topology, UVs and baked detail.
Develop realistic PBR materials while accounting for rigging and deformation.
What the studio is looking for
At least three years of character-creation production experience.
Maya, ZBrush and Photoshop skills, plus experience with content-driven game engines.
A portfolio showing photorealistic anatomy, likeness, hair and clothing, including UVs and texture maps; Substance experience is an advantage.
#J-18808-Ljbffr