Job opportunity
EA SPORTS — Character Artist, UFC — Vancouver, Canada
EA SPORTS
Create photorealistic characters and customisation assets for EA SPORTS UFC.
Location:
Vancouver, British Columbia, Canada.
Work model:
hybrid.
Employment:
temporary employee; duration not stated.
Role ID:
216159.
What you will do
Build character likenesses, bodies, hair, garments and accessories from scans and references.
Develop topology, UVs, baked detail and realistic PBR materials.
Integrate and polish assets with animation, rigging and technical-art teams.
What the studio is looking for
At least one year of professional character-creation experience in games or a related field.
Strong anatomy, sculpting and material skills using Maya, ZBrush, Photoshop and Substance Painter.
Game-engine experience and a portfolio showing realistic characters, final game assets and texture/material breakdowns.
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Apply on source site Location:
Vancouver, British Columbia, Canada.
Work model:
hybrid.
Employment:
temporary employee; duration not stated.
Role ID:
216159.
What you will do
Build character likenesses, bodies, hair, garments and accessories from scans and references.
Develop topology, UVs, baked detail and realistic PBR materials.
Integrate and polish assets with animation, rigging and technical-art teams.
What the studio is looking for
At least one year of professional character-creation experience in games or a related field.
Strong anatomy, sculpting and material skills using Maya, ZBrush, Photoshop and Substance Painter.
Game-engine experience and a portfolio showing realistic characters, final game assets and texture/material breakdowns.
#J-18808-Ljbffr