Job opportunity
Senior UX/UI Designer (Brookhaven, 6 Month Contract)
Voldex
Brookhaven is the most-visited game in Roblox history, with over 72 billion visits and millions of players exploring its world every day. We’re looking for a Senior UX/UI Designer to help shape how players discover, navigate, and interact with everything Brookhaven has to offer
As our first dedicated UX/UI designer, you’ll play a key role in elevating the player experience—from simplifying complex menus and improving player flows to creating intuitive, mobile-first interfaces
You’ll work closely with our product, game design, art, and engineering teams to turn complex systems into seamless, engaging experiences while helping establish the UX/UI foundations for Brookhaven’s future
This opportunity will begin as a 6-month contract, with the potential to extend or transition into a full-time role
Own Brookhaven’s UI and UX end to end, from a player’s first session to their hundredth
Audit the current UI and map the core player journeys, documenting where players get lost, drop off, or need help
Combine player data, community feedback, competitive research, and playtesting to identify the UX problems worth solving, and prioritize them with the Product Lead
Define Brookhaven’s information hierarchy and player flows, deciding what matters most to players and where it lives
Produce wireframes, annotated flows, and prototypes that art and engineering can build from with confidence
Design high-fidelity screens and reusable UI components with clear rules for layout, hierarchy, and states, partnering with art on final visual style
Partner with engineering through implementation so what ships matches the design intent
Measure the impact of UX changes after launch with analytics, and iterate based on the results
Establish UI and UX standards and documentation so new features ship consistent by default
Tech Stack:
Figma
Roblox Studio
Luau
Snowflake/dbt/Tableau
We offer licences for Claude Code, Codex, and ChatGPT
Benefits
Be an Owner: Participate in Voldex’s stock option program
Share our success: Unlock semi-annual bonuses tied to business and individual performance
Work remotely
Paid time off: Relax and recharge your batteries with flexible PTO (when and how much you take is up to you and your leader to manage)
Invest in yourself: Benefit from our retirement savings plans and education reimbursement program
In-person meet-ups: Participate in conferences and team-building events to get to know your colleagues
Healthcare: Use our competitive healthcare plans from local providers and our generous parental leave policy
If you’re passionate about creating intuitive, player-first experiences, love solving complex design challenges, and want to see your work make an impact on millions of players, we’d love to hear from you!
Shipped mobile-first work, with a strong grasp of tap targets, thumb reach, small screens, and touch interaction
Strong information architecture skills, with experience organizing complex products into clear, navigable structures
Experience using player data, research, and community feedback to inform design decisions
A portfolio that shows both process (research, player flows, information architecture, wireframes) and polished, high-fidelity UI
Excellent communication and collaboration skills across product, game design, art, and engineering
Ability to work collaborative hours aligned to EST and PST time zones, with a preference for PST
3+ years of experience as a UI/UX or product designer, owning both UX and UI on shipped work in games or consumer mobile apps
Strong visual design skills (layout, hierarchy, typography, iconography) and a clear point of view on UI components
Experience redesigning or untangling an existing, inherited UI on a live product without stopping the team from shipping
Experience in games, particularly live service or mobile free-to-play
Prototyping beyond Figma (e.g. ProtoPie or in-engine)
Hands-on user research experience, such as playtests, usability testing, or surveys
Experience designing for young audiences
Experience building or maintaining a design system or component library
Experience designing UI for Roblox experiences, or familiarity with Roblox-native UI conventions
Hands-on experience with Roblox Studio
Passion for roleplay and social games
#J-18808-Ljbffr
Apply on source site As our first dedicated UX/UI designer, you’ll play a key role in elevating the player experience—from simplifying complex menus and improving player flows to creating intuitive, mobile-first interfaces
You’ll work closely with our product, game design, art, and engineering teams to turn complex systems into seamless, engaging experiences while helping establish the UX/UI foundations for Brookhaven’s future
This opportunity will begin as a 6-month contract, with the potential to extend or transition into a full-time role
Own Brookhaven’s UI and UX end to end, from a player’s first session to their hundredth
Audit the current UI and map the core player journeys, documenting where players get lost, drop off, or need help
Combine player data, community feedback, competitive research, and playtesting to identify the UX problems worth solving, and prioritize them with the Product Lead
Define Brookhaven’s information hierarchy and player flows, deciding what matters most to players and where it lives
Produce wireframes, annotated flows, and prototypes that art and engineering can build from with confidence
Design high-fidelity screens and reusable UI components with clear rules for layout, hierarchy, and states, partnering with art on final visual style
Partner with engineering through implementation so what ships matches the design intent
Measure the impact of UX changes after launch with analytics, and iterate based on the results
Establish UI and UX standards and documentation so new features ship consistent by default
Tech Stack:
Figma
Roblox Studio
Luau
Snowflake/dbt/Tableau
We offer licences for Claude Code, Codex, and ChatGPT
Benefits
Be an Owner: Participate in Voldex’s stock option program
Share our success: Unlock semi-annual bonuses tied to business and individual performance
Work remotely
Paid time off: Relax and recharge your batteries with flexible PTO (when and how much you take is up to you and your leader to manage)
Invest in yourself: Benefit from our retirement savings plans and education reimbursement program
In-person meet-ups: Participate in conferences and team-building events to get to know your colleagues
Healthcare: Use our competitive healthcare plans from local providers and our generous parental leave policy
If you’re passionate about creating intuitive, player-first experiences, love solving complex design challenges, and want to see your work make an impact on millions of players, we’d love to hear from you!
Shipped mobile-first work, with a strong grasp of tap targets, thumb reach, small screens, and touch interaction
Strong information architecture skills, with experience organizing complex products into clear, navigable structures
Experience using player data, research, and community feedback to inform design decisions
A portfolio that shows both process (research, player flows, information architecture, wireframes) and polished, high-fidelity UI
Excellent communication and collaboration skills across product, game design, art, and engineering
Ability to work collaborative hours aligned to EST and PST time zones, with a preference for PST
3+ years of experience as a UI/UX or product designer, owning both UX and UI on shipped work in games or consumer mobile apps
Strong visual design skills (layout, hierarchy, typography, iconography) and a clear point of view on UI components
Experience redesigning or untangling an existing, inherited UI on a live product without stopping the team from shipping
Experience in games, particularly live service or mobile free-to-play
Prototyping beyond Figma (e.g. ProtoPie or in-engine)
Hands-on user research experience, such as playtests, usability testing, or surveys
Experience designing for young audiences
Experience building or maintaining a design system or component library
Experience designing UI for Roblox experiences, or familiarity with Roblox-native UI conventions
Hands-on experience with Roblox Studio
Passion for roleplay and social games
#J-18808-Ljbffr