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Job opportunity

Character Surfacing Artist: Textures & Shading for Film/VFX

Mikros Animation

Montreal, Quebec
Mikros Animation in Montréal, Québec, Canada is seeking a texture artist to define the finished appearance of animated characters and props. The role focuses on creating textures, materials, UVs and shading networks to align with the project’s visual style.
Ideal candidates bring surfacing experience from film, animation-series or VFX, proficient with Maya/Katana/Substance Painter or Mari, and Arnold, with a strong eye for light and colour.

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