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Job opportunity

Ubisoft — Animation Programmer — Montréal, Québec, Canada

Ubisoft

Montreal, Quebec
Develop real-time animation technology for a small Unreal Engine multiplayer team.

Location:

Montréal, Québec, Canada — On-site. Permanent, full-time; office-based.

Role ID:

REF31795D.

What you will do

Build and maintain animation systems and tools with animation and motion-capture teams.

Optimise performance, memory use and compatibility.

Investigate procedural and physics-based animation techniques and improve workflows.

What the studio is looking for

C++ and C# proficiency, Visual Studio and strong 3D mathematics.

Knowledge of rigs, state machines, ragdolls, inverse kinematics and facial animation.

Clear technical communication and effective multidisciplinary collaboration.

Source and dates

Official source: https://jobs.smartrecruiters.com/Ubisoft2/744000158787019-programmeur-euse-animation.

Employer publication date: October 30, 2026 — release date of the current employer posting; original opening date is not provided.

Availability and details verified: November 1, 2026.

No separate employer application deadline is displayed. Any AnimaWorker expiry is separate from the employer’s dates.

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