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Job opportunity

Ubisoft — 3D Programming Team Lead, March of Giants — Montréal, Québec, Canada

Ubisoft

Montreal, Quebec 90.000 - 130.000
Guide 3D systems development and performance for March of Giants.

Location:

Montréal, Québec, Canada — On-site.

Contract:

Permanent, full-time; office-based.

Role ID:

REF31504N.

What you will do

Profile GPU workloads, evaluate rendering needs and implement engine improvements.

Support production, resolve graphics bugs and document systems with art and technical teams.

What the studio is looking for

At least seven years of programming and a computing degree or equivalent.

GPU architecture, linear algebra, DirectX or Vulkan, shaders and GPU profiling expertise.

Source and dates

Official source: https://jobs.smartrecruiters.com/Ubisoft2/744000158568429-cheffe-chef-d-equipe-programmation-3d-march-of-giants-

Employer publication date: October 29, 2026 — release date of the current posting; the original opening date is not provided.

Availability and details verified: November 3, 2026.

No separate employer application deadline is displayed. Any AnimaWorker expiry is separate from the employer’s dates.

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