Job opportunity
Technical Art Director - CCTG Imaginarium
Ubisoft
Technical Art Director - CCTG Imaginarium
Full-time
Contract: Permanent
Work flexibility: Office-based
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Technical Art Director at Ubisoft Montréal in the CCTG Imaginiarum team, you will help production teams integrate generative artificial intelligence into their workflows. You will connect the capabilities of these tools with practical production needs, working closely with Product, Development, and Production teams.
What you’ll do
Serve as a
technical resource
for generative artificial intelligence tools used by production teams
Track
technology developments
and contribute to the team’s technical direction
Assess the
feasibility
of production requests and recommend suitable solutions
Define and share
good practices
for using generative artificial intelligence
Understand team needs and propose solutions that account for
production constraints
Identify workflow improvements and prioritize initiatives by their value and impact
Help users adopt tools and build confidence in using them
Present new tools and share practices across teams
Explain
technical concepts
clearly to users
Work with
Product, Development, and Production teams
on integration needs
What you bring to the team
Experience in
game, film, visual effects, or animation production , or a related field, including an understanding of deadlines, quality, and performance needs
Familiarity with
game engines
and technical art workflows; technical art experience is an asset
Experience with
generative artificial intelligence tools
in production, or a strong interest in applying them to production needs
Knowledge of
generative artificial intelligence models and platforms , including open-source and proprietary options and concepts such as LoRA and ControlNet
Experience with
ComfyUI, Houdini, or another node-based system
Technical and artistic judgment
and the ability to explain complex topics to different audiences
A thoughtful approach to focused initiatives, teamwork, and continuous learning, including when production is under pressure
Experience in a
small or mid-sized studio
as an asset
#J-18808-Ljbffr
Apply on source site Full-time
Contract: Permanent
Work flexibility: Office-based
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Technical Art Director at Ubisoft Montréal in the CCTG Imaginiarum team, you will help production teams integrate generative artificial intelligence into their workflows. You will connect the capabilities of these tools with practical production needs, working closely with Product, Development, and Production teams.
What you’ll do
Serve as a
technical resource
for generative artificial intelligence tools used by production teams
Track
technology developments
and contribute to the team’s technical direction
Assess the
feasibility
of production requests and recommend suitable solutions
Define and share
good practices
for using generative artificial intelligence
Understand team needs and propose solutions that account for
production constraints
Identify workflow improvements and prioritize initiatives by their value and impact
Help users adopt tools and build confidence in using them
Present new tools and share practices across teams
Explain
technical concepts
clearly to users
Work with
Product, Development, and Production teams
on integration needs
What you bring to the team
Experience in
game, film, visual effects, or animation production , or a related field, including an understanding of deadlines, quality, and performance needs
Familiarity with
game engines
and technical art workflows; technical art experience is an asset
Experience with
generative artificial intelligence tools
in production, or a strong interest in applying them to production needs
Knowledge of
generative artificial intelligence models and platforms , including open-source and proprietary options and concepts such as LoRA and ControlNet
Experience with
ComfyUI, Houdini, or another node-based system
Technical and artistic judgment
and the ability to explain complex topics to different audiences
A thoughtful approach to focused initiatives, teamwork, and continuous learning, including when production is under pressure
Experience in a
small or mid-sized studio
as an asset
#J-18808-Ljbffr