Job opportunity
People Can Fly — Senior Gameplay Animator — Project Florence — Montréal, Québec, Canada — remote/hyb
People Can Fly
Create character and creature animation supporting Project Florence's gameplay and story.
Location:
Montréal, Québec, Canada - remote/hybrid
Contract and work arrangement:
Full-time; Canada-based remote/hybrid role associated with Montréal. Do not assume eligibility from outside Canada.
What you will do
Build hand-keyed and motion-capture animation, implement it in-game and iterate with the team.
Plan animation tasks, seek feedback and contribute to the studio's motion-capture work.
What the studio is looking for
Typically five or more years of professional game-animation experience.
Strong timing, weight, staging and anatomy, including creature and quadruped animation.
English communication and collaboration; Maya/MotionBuilder, rigging, scripting or Unreal experience are useful extras.
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Apply on source site Location:
Montréal, Québec, Canada - remote/hybrid
Contract and work arrangement:
Full-time; Canada-based remote/hybrid role associated with Montréal. Do not assume eligibility from outside Canada.
What you will do
Build hand-keyed and motion-capture animation, implement it in-game and iterate with the team.
Plan animation tasks, seek feedback and contribute to the studio's motion-capture work.
What the studio is looking for
Typically five or more years of professional game-animation experience.
Strong timing, weight, staging and anatomy, including creature and quadruped animation.
English communication and collaboration; Maya/MotionBuilder, rigging, scripting or Unreal experience are useful extras.
#J-18808-Ljbffr